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Master of Interactive Media and Game Design
Worcester Polytechnic Institute
- Worcester, United States
- 3 years
- English
- On campus
- Master
About the program
Game and interactive media degree with three concentrations.
Program highlights
- Internship available: no
- Placement support: yes
- Work during study: yes
- Post-study work rights (Up to 12 months (Optional Practical Training per education level; a new 12 months at each higher level) plus 24-month STEM OPT extension for STEM-designated degrees (E-Verify employer, Form I-983)): yes
- PR pathway friendly: no
What you will learn
- Develop understanding of interactive media and game design
- strengthen abilities in foundational concepts
- subject-specific inquiry
- critical analysis and applied problem-solving related to interactive media and game design
- communicate evidence and findings relevant to the discipline.
Career outcomes
- Lead designer
- concept artist
- script writer
- project manager
Curriculum
- Coursework includes gamification
- machinima and a sequence of studio design courses
- with industry-standard software from the first year. Choose one concentration: Software Development and Interaction Design
- Marketing and Entrepreneurship
- or Art and Asset Production. Credits not stated.
Entry requirements
Academic
- Accredited bachelor's degree (US or equivalent; NACES-approved credential evaluation for degrees from outside the US/Canada); transcripts
- statement of purpose
- resume and 1-3 recommendation letters depending on programme; GRE/GMAT only where the programme requires it. Minimum GPA 3.0 (4.0 scale). English proficiency required of non-native speakers.
Accepted academic background
Accredited bachelor's degree (US or equivalent, NACES-approved credential evaluation for degrees from outside the US/Canada), Transcripts, Statement of purpose, Resume and 1-3 recommendation letters depending on programme, GRE/GMAT only where the programme requires it
Language tests
- TOEFL iBT 4.5
- IELTS 6.5
- Duolingo 115
- IELTS 6.5
Documents you’ll need
- Postsecondary Academic Transcripts
- English Proficiency Evidence if Required
- Program-Specific Statement of Purpose and Resume
- Letters of Recommendation as Specified by Program
How to apply
- Check your programme's requirements and deadline. Most programmes admit on a rolling basis
- with priority dates for funding. Apply online in the graduate application portal and pay the non-refundable application fee (70 USD). Upload unofficial transcripts
- personal statement
- recommendations and English test scores. Decision comes in 6-10 weeks. Accept the offer and pay the tuition deposit if required (not for funded students). Receive the I-20 through the ISS portal and apply for the F-1 visa. Join pre-departure orientation.
Other costs
| Tuition per year | $28,490 USD |
|---|---|
| Application fee | $70 USD |
| Deposit | _ |
Program details
| Campus | Worcester |
|---|---|
| Faculty or school | School of Arts & Sciences |
| Department | Interactive Media and Game Development |
| Teaching language | English |
| Credit value | 36 |
| Study pace | _ |
| Post-study stay | Up to 12 months (Optional Practical Training per education level; a new 12 months at each higher level) plus 24-month STEM OPT extension for STEM-designated degrees (E-Verify employer, Form I-983) |
| Scholarship note | Eligible graduate students may compete for department-managed assistantships, scholarships and fellowships, including some opportunities for international students. Funding, eligibility and award amounts vary by department; no award is guaranteed. |
Intakes and deadlines
Program starts
January 2027
Apply by
No deadline listed
Program starts
August 2027
Apply by
No deadline listed
Program starts
January 2028
Apply by
No deadline listed
Frequently asked questions
The program takes 3 years.
Tuition is $28,490 USD per year. The application fee is $70 USD. The estimated living cost is $19,143 USD.
Accepted language tests: TOEFL iBT 4.5, IELTS 6.5, Duolingo 115, IELTS 6.5.

